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    Characters
    DARK WIZARD 2ND - SOUL MASTER 3RD - GRAND MASTER 4TH - SOUL WIZARD
    Dark Wizard is a descendant of the Sorcerers of the Ark and Lorencia. He focuses his training on improving his magical offensive power and is not a character that is suitable for PvP combat.
    Team online:
    STRENGTH 10%
    AGILITY 25%
    VITALITY 5%
    ENERGY 60%
    DARK KNIGHT 2ND - BLADE KNIGHT 3RD - BLADE MASTER 4TH - DRAGON KNIGHT
    Dark Knight has great physical fighting power and uses powerful weapons. He is a character for close-rang pvp combat and they began their adventure on this continent to save it from the darkness of the evil kundun. Their physical combat power is so great that these warriors do not need any magic.
    Team online:
    STRENGTH 55%
    AGILITY 30%
    VITALITY 10%
    ENERGY 5%
    FAIRY ELF 2ND - MUSE ELF 3RD - HIGH ELF 4TH - NOBLE ELF
    The elves reside in noria, they have a beautiful and noble appearance similar to human beings. They can especially use bows to launch multiple arrows and also have their own magic. Elves are a hybrid class, they can fight as archers or as party support.
    Team online:
    STRENGTH 10%
    AGILITY 40%
    VITALITY 10%
    ENERGY 40%
    MAGIC GLADIATOR 3RD - DUEL MASTER 4TH - MAGIC KNIGHT
    The magic gladiator is a unique that comes out in the mu, which can use all the defensive weapons and tools of warriors and wizards, they can also use sorcery except for teleport.
    Team online:
    STRENGTH 30%
    AGILITY 30%
    VITALITY 10%
    Matery 30%
    DARK LORD 3RD - LORD EMPEROR 4TH - EMPIRE LORD
    Dark Lord, descendant of loren deep and knight of the mu, has the power to wield the dark raven and dark horse. His specialty is ranged combat and he can support party with the summon skill, which can transport an entire party. He also has abilities that he uses from a stat called commando, he gets more benefits in combat.
    Team online:
    STRENGTH 40%
    AGILITY 15%
    STAMINA 10%
    ENERGY 25%
    SUMMONER 2ND - BLOODY SUMMONER 3RD - DIMENSION MASTER 4TH - DIMENSION SUMMONER
    The summoner is born in elbeland, with blood from an ancient noble lineage and having a natural talent for magic with a mysterious ability to summon creatures from another dimension. It fights at close range and has the ability to neutralize the enemy.
    Team online:
    STRENGTH 10%
    AGILITY 30%
    VITALITY 10%
    ENERGY 50%
    RAGE FIGHTER 2ND - RAGE FIGHTER 3RD - FIST MASTER 4TH - FIST BLAZER
    Rage fighters, knights of the karutan royal family. They possess an innate ability to fight with their fists, and thanks to that ability, they are a new emerging race within the mu continent. Skills range from buff to debuff, including multiple attack skills that help inflict physical pain on your enemies.
    Team online:
    STRENGTH 50%
    AGILITY 25%
    VITALITY 10%
    ENERGY 15%
    GROW LANCER 3RD - MIRAGE LANCER 4TH - SHINING LANCER
    He is a lancer character, the last of the arka imperial knights. It specializes in close-range combat and the use of the shield gives it additional defense. He also combines his martial arts and magic powers, which makes him excel both on offense and defense.
    Team online:
    STRENGTH 55%
    AGILITY 25%
    VITALITY 15%
    ENERGY 5%
    RUNE WIZARD 2ND - RUNE SPELL MASTER 3RD - GRAND RUNE MASTER 4TH - MAJESTIC RUNE WIZARD
    She is a half-elf character, but he is also a magician and his ancestors were the noble aristocrats of arka, along with the elves of the wolf altar. She is born in noria and his specialty is to tie his enemies in remote combat. It has its own buffs, including one that increases agility in combat.
    Team online:
    STRENGTH 10%
    AGILITY 30%
    VITALITY 10%
    ENERGY 50%
    SLAYER 2ND - ROYAL SLAYER 3RD - MASTER SLAYER 4TH - SLAUGHTERER
    The slayer character was originally a native human of lorence, recreated from a kundun experiment, with a mix of human and bat. This character is warrior and assassin, who unlike the dark knight, can use certain ranged attack skills.
    Team online:
    STRENGTH 25%
    AGILITY 50%
    VITALITY 15%
    ENERGY 10%
    GUN CRUSHER 2ND - GUN BREAKER 3RD - MASTER GUN BREAKER 4TH - HEIST GUN CRUSHER
    The mu empire secretly created the imperial order to overcome the situation unfavorable to the attack of the kundun forces. A healthy boy from an orphan is kidnapped and subjected to severe training.
    Team online:
    STRENGTH 15%
    AGILITY 25%
    VITALITY 5%
    VITALITY 55%
    WHITE WIZARD: KUNDUN MEPHIS 2ND - LIGHT MASTER 3RD - SHINE WIZARD 4TH - LUMINOUS WIZARD
    The white wizard: kundun mephis is a wizard with the opposite attribute to the existing dark wizard. The staff and magic book are used as weapons, and bright magic skills using 'light energy' are used. It has low defense but high magic attack power.
    Team online:
    STRENGTH 10%
    AGILITY 40%
    VITALITY 10%
    ENERGY 40%
    MAGE: LEMURIA 2ND - WO MAGE 3RD - ARCH MAGE 4TH - MYSTIC MAGE
    Lemuria is a wizard who uses 'orbs'. uses a 'sphere' type of magic skill through 'orb'. Hp and defense are low, but have high magic attack power, you can enhance your magic power with energy stats. It's not superior to fairies, but like fairies, she can use secondary magic to aid in combat.
    Team online:
    STRENGTH 10%
    AGILITY 20%
    VITALITY 10%
    ENERGY 60%
    ILLUSION KNIGHT 2ND - MIRAGE KNIGHT 3RD - ILLUSION MASTER 4TH - MYSTIC KNIGHT
    The illusion knight is a knight who uses the power of illusion, and summons a phantom sword in his left hand to use various types of swordsmanship skills. It has normal defense and high attack power. Skill attack power and attack power can be strengthened with agility stats.
    Team online:
    STRENGTH 15%
    AGILITY 75%
    VITALITY 9%
    ENERGY 1%
    About Server
    Over a millenniums time, the Continent of MU had advanced and developed into an empire of great strength and government. The continent thrived with great power, setting in the Pacific Ocean, to the west of the Americas. With great strength, came great knowledge. High priests had written a Great Prophecy, known as the Secromicon, which had foretold a warning about the future of MU. Although it was an observed and respected article, the events foretold would become inevitable. Eventually, the Continent of MU fell into overwhelming chaos when great leaders, who had once controlled the continent, were greeted with overwhelming forces from feudal lords. As such, the central government began to crumble quickly, as internal strife and warfare of these "power hungry" feudal lords brought the kingdom asunder. The millennium of peace and bounty which once was, is now a mere memory as darkness stains the land with blood. The outcome from civil wars have laid waste to the once beautiful land. To this day, the shedding of blood has no end. Feudal lords are endlessly building forces in attempt to re-establish what once was, but under their own rule. A popular feudal lord, known as Antonias, was duped into resurrecting Kundun through to his own obsession for power. Lemuria, an evil sorcerer, used Antonias lust to easily manipulate him into doing deceiving tasks for her. Many millenniums ago, Kundun, the Devil of Darkness, had been sealed away with mighty magical power to lay his evil to rest. Kundun was sealed by 10 Sealing Stones, which were scattered across the Continent of MU. Lemuria used Antonias to abuse his power to obtain these Sealing Stores in order to complete the resurrection ritual of Kundun. This act of deception ultimately destroyed the entire continent. The Seal of Etramu, used to resurrect Kundun, was once again dismantled by the beast, and scattered across the continent once more. This time, the Sealing Stones would be in the hands of Kunduns many armies. Now, 2 years after the matter, Kundun defiled the continent with his touch. Amidst the chaos, all have lost faith and control only showing fear or bloodshed. Kundun released his rage merely as vengeance of his long confinement. Quickly, MU became home to Kunduns minions and the evil of his reign befouled all that was once pure.
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